When Nicolas and Antoine — Make Me Pulse founders — came to me and said "we have a pitch for Ubisoft that we need you to work on", I litteraly jumped off of my chair. As a huge fan of Ubi games, you can imagine that being able to work for this company was a professional goal. We put a lot of effort into an intense bid process that led to a yes! Ten month later we released Ghost Recon Wildlands — A World With No Heroes, a huge interactive experience that allows players to dive into a fictional Bolivia where drug cartels are controlling the country.
In Ghost Recon Wildlands — A World With No Heroes, we invite the user on a journey through a fictional Bolivia, fallen into the hands of Santa Blanca drug cartel. Through 50 cameras dispatched all over the country and the help of a drone, the user gathers information about the cartel and prepares the arrival of "the Ghosts", a group of Elites Special Forces from the USA.